Warm-Up Activities for Elementary P.E.Sink the Ship (Battleship) - all grades enjoy this gameīean Bag Battle - good for 3rd-5th grades This is one of my favorite games ever! See for the instructions - search for “Sink the Ship”. They stay inside the ship and throw balls back out. I choose 4-5 kids to be the “astronauts”. Good time to pass out sparkle notes for good form or distance of throws into the spaceship. Depending on grade level, students must stand behind the line while throwing. Mark 3 different colored lines running down the length of the gym for this game. Players throw foam or yarn balls into spaceships. Mats are set up as ships against the wall, standing tall. Star Wars: I make one huge spaceship (with 4-5 mats) or many separate spaceships. You can also use this time for assessment. This gives me a chance to give feedback and help students who need reminders about their form. We practice individually this way for about 5-6 minutes each class period during the throwing unit. You can hang targets on the wall (big papers, hula hoops, or maybe there are already painted targets on the walls) for them to aim at. They stand behind the side line and aim for the opposite wall. Throwing Practice - individual (overhand throw): Twist - twist body as your bend your elbow. Tilt - tilt body back so your non-throwing arm and foot come up (foot comes off the floor). Non throwing arm is pointing to the target. T- position= Both arms are extended so the body looks like the letter T. Overhand Throw (3rd-5th grade) = T, Tilt, Bend, Twist Overhand Throw (K-2nd grade)= T position, Bend (elbow), Twist Use a checklist to observe proper form of the underhand toss, overhand throw, and striking with a long-handled implement.Throwing - Instruction (cue words used to teach proper form) Directions: Standing at a designated starting point, students will attempt to underhand toss the bean bag into the pumpkin. #8 - Pumpkin Toss: Equipment and set up: Plastic pumpkins and bean bags. Directions: Students will toss the balloon into the air and use the striking motion to hit the black balloon (Spider) with foam noodle (Spider Stick.) #7 - Spider Hit: Equipment and set up: Foam noodles cut into 1/2 or 1/3, black balloons. Directions: Students will use the overhand throw to attempt to knock the plastic cup (Hat) off the bottle (Ghost.) Set the plastic cups on top of the weighted plastic bottles which are placed on top of the crates. #6 - Hats Off: Equipment and set up: Plastic bottles weighted with sand or salt, plastic cups, sponge balls, crates or boxes. Directions: Lying on floor, slide the bean bags towards the bottles (Tombstones) attempting to knock them down. Set up the bottles in a line against the wall. #5 - Graveyard Bowling: Equipment and set up: Bean bags and plastic bottles. When they are all down, students will set them up and try again. Directions: Students will backhand throw the frisbee (Flying Saucer) at the bottles, attempting to knock them down. Set the bottles on the crates or boxes, having the crates against a wall so stray frisbees don’t fly into anyone. #4 - Flying Saucers: Equipment and set up: Frisbees, crates, plastic bottles. Toss back and forth inside the “haunted house.” #3 - Brain Toss: Equipment and setup: Scoops (brain holders,) red bean bags (brains,) mats (haunted house.) Set the mats upright, next to each other, to form a “house.” Directions: Students will place a bean bag in the scoop and underhand toss it to their partner. Directions: Standing on the polyspot, swing the bat as you would in baseball, attempting to hit the ghost. Drape a white sheet over it to represent a “Ghost.” Place 2-4 polyspots on the floor to show students where they should stand while striking at the “Ghost.” This is for safety, so students don’t get too close to each other when striking. Hang the Hoppity Hop ball from a basketball hoop so it is chest level for the students. #2 - Fly the Ghost Home: Equipment and set up: Plastic bats, polyspots, Hoppity Hop ball, and white sheet. Remind them to slow down before reaching the end line. Stress safety by telling students to keep two hands on partner’s back while pushing. The other student will push the partner on the scooter to a designated area and back. Directions: Student sits “pretzel style” on the scooter. Setting up along the wall is preferred, because they are out of the path of others. Designate a starting point and an ending point. Have scooters available, one for every two students. #1 - Batmobile: Equipment and set up: Scooters. If the total number of students is an odd number, then alternate turns in the partner stations. Stations #1 and #3 involve partners, so divide children into groups of 2 or 4 per station. Demonstrate each station before assigning a starting point for each student. Stations are set up so students rotate clockwise around the gym. Review the cues for the underhand throw, overhand throw, backhand throw and striking.
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